World of Warcraft Auction Analysis: The first in a multi-part series on the online economy of World of Warcraft.
I found myself growing bored with World of Warcraft, so I turned to an old habit of mine for making things more interesting: analyze them to DEATH.
My
first report is *very* brief. I recently started keeping track of how much items sell for at auction. However, as I do further analysis, I will also be growing this dataset to show the relative value of compenents. I will also tie in vendor prices, at some point, including a record of where (and how) those prices vary (e.g., Grey Dye is almost 50 copper cheaper in Thunder Bluff than any other part of the world I've visited to date, while The Crossroads vendors pay more for Mottled Worg Hearts than do the vendors around Tarren Mill...and I think these locations may change, from time to time).
For those of you who might want a deeper understanding of these places, I'll also include as a future part of this report, a tie-in to an expanded version of the site Sideshow posted yesterday that was a "tour guide" to the World of Warcraft. Other plans for the future include:
The impact of inital list price and buyout price on final sell price, as well as time to sale
A link to thottbot (or similar system) to details of items [I'm leaning against thottbot right now, because there seems to be a lot of garbage data there, but I haven't found anything better...]
Analysis of area recovery rates for items vs. average sale price [This should be fun for picking the best areas to farm for a given item, or simply for maximum ROI]
Analysis and discussion of the benefits of various classes and professions
Some of these data items will take longer to collect, as Blizzard does not make it easy to track some of the information. (For example, when a given item sells at auction, I have little-to-no way of knowing which of my various instances of that item sold, so it will require painstaking one-auction-at-a-time work to identify some trends.)
My question to those of you who play World of Warcraft is this: If I wrote an interface plugin that facilitated in the collection of some of this data, would you be willing to install it? What hesitations/questions/concerns would you have?